Midnight Club II builds on the illegal street racing fun
found in the PS2 launch title Midnight Club. Like that game it pits
you against street toughs in non-linear street races, all for bragging
rights and access to better and more sophisticated rides. New in
Midnight Club II are the police and the ability to drive a motorcycle.
The game begins with you in the charge of a slob named Moses. He acts
as tutor, teaching you how to control your beater car and how to use
power-ups, as well as offering overall moral support. He teaches you
how to go about the business of the game: earning new gear such as
Nitrous Oxide, new cars, and even new controls. The award of new
controls later in the game show how you're a novice driver at the start
but by the end you're a pro who can land on all four wheels after a
jump, expertly control a power slide turn, and much, much more.
Much of the game consists of cruising around three large and well
rendered cities: Paris, Tokyo, and Los Angeles. You don't just
challenge someone to a race or sign up for an event and show up.
Instead you get a map and have to follow a red dot. The dot is a rival
racer. Once you track and chase him down, you flash your high beams
and then you can race him. It's a clever way of giving you a warm up,
keeping you immersed in the game, and best of all, teaching you the
layout of each city.
Racing is fun, fast, and furious. This isn't a simulation, it's an
arcade-style racer--but the physics system is internally consistent so
it feels more "realistic" than it actually is. Rockstar has put a
premium on keeping you in control, keeping the thrill-factor high, and
giving you a heart stopping sense of speed. The graphics are fantastic
and the cities are incredibly detailed. As a counter-point, the voice
acting is just plain awful.
Midnight Club II offers a wide range of game modes ensuring it will be
playable for a long time to come: career, mission, and a mode that lets
you just jump into a race. Multiplayer is possible in hotseat mode,
but it also supports Internet play. Internet lag is bad over dial-up
modem (PS2), but broadband players (Xbox Live or PS2) will find the
game silky smooth. All of this makes Midnight Club II a great addition
to any videogame racing fan's library, but a must for online fans.
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Movies, speech and part of the music
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